﻿/*
* SceneManager.h
*
* 场景管理
*
* create date: 2014.4.10
* create by: leo
*
*/

#ifndef _SCENEMANAGER_H_
#define _SCENEMANAGER_H_

#include "SceneBuilder.h"

class CSceneManager
{
public:
	static bool TransferToScene(int scene);
};

#endif // _SCENEMANAGER_H_
